The game with its calm and easy gameplay and interesting concept makes it a really fun and addictive.
You play as different dangerous entities to the human race, like virus, fungus, bacteria and more. By time you get new points where you develop new abilities such as how you spread and how you affect humans.
There are two screens in the game, one is the world map where you get info about where your current entity are infecting people. Airplanes and ships to get a visual where you can spread through these global transport traveling routes. Also news about the humans attempts to stop them from extinction. Wich is the objective by the way, yes that’s right, kill humanity.
The other screen are the upgrade end evolve screen where you upgrade your entity to withstand humans efforts to prevent you from killing them. Find new ways to spread trough the world and also to build resistance of the humans efforts to make the entity harmless.
It can be bought on both android and ios. Give it a try, you won’t get disappointed if you like to play strategy board games.
Something I found missing when i started up and tried Unity 3D was some kind of level editor, with the functionality like the old good BSP editors used to build maps in Quake, Halflife and Counter Strike.
Ah that was good times, when me and my friends built maps for those games and played them on LANs together. And after some use of google i found this awesome addon for unity.
A studio called sixbyseven also thought this feature was missing in Unity and developed the amazing tool called Probuilder.
I havent bought it yet and there are a free demo to test it, but after I saw the video of Probuilder below and what it can do.
I dont need to test it, i will buy it right away!
Expect a review of Probuilder sometime at the end of this weekend!
One called “Vault” where all our old websites will be merged into. Stuff we thought was bad just deleting from the world wide web. Like for example tutorials and addons that can be useful to Darkbasic Pro users.
Another page called “Links” was also added, this page are ment to be a placeholder for websites that we find interesting and want to share.
Branislav Síleš at Atomontage are a genius when it comes to game engine technoligy!
Atomontage engine & Branislav Síleš
I dont think no one have missed the big success of the game Minecraft? But as mabey fewer know it is a type of voxel engine.
Branislav are also using voxel technoligy, but this time you dont see the big blocks as in Minecraft, this time the building blocks in the engine are big like atoms!
Also the world are interactive with physics, if you drive a car in sand the voxels move and create realtime wheel tracks. (Notice the sand moves while the rock doesnt!)