Plague Inc – Review

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The game with its calm and easy gameplay and interesting concept makes it a really fun and addictive.

You play as different dangerous entities to the human race, like virus, fungus, bacteria and more. By time you get new points where you develop new abilities such as how you spread and how you affect humans.

There are two screens in the game, one is the world map where you get info about where your current entity are infecting people. Airplanes and ships to get a visual where you can spread through these global transport traveling routes. Also news about the humans attempts to stop them from extinction. Wich is the objective by the way, yes that’s right, kill humanity.

The other screen are the upgrade end evolve screen where you upgrade your entity to withstand humans efforts to prevent you from killing them. Find new ways to spread trough the world and also to build resistance of the humans efforts to make the entity harmless.

It can be bought on both android and ios. Give it a try, you won’t get disappointed if you like to play strategy board games.

Gyrostudios give this game 7/10 points

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Posted in Game review, Games, Software

Facebook here we come!

Gyrostudios are on facebook!

Gyrostudios are on facebook!

Everything we write here on gyrostudios.com will also be posted in our newly created facebook group.
As Facebook are the place where alot of people hang out these days we will be there aswell!

Posted in Uncategorized

Work more efficient with projects

Designdesk

TeamDNR want to develop a cool project solution called Designdesk, if they get enough from their crowdfounding campaign.
Here is what it would be able to do (Copied from their website)

DesignDesk is a complete project design system, allowing you to:

  • Create projects of just about any type and work on them in a single environment
  • Collect and package all of your project-related files in one location
  • Add tools of just about any type to your project and edit your files within the project
  • Reduce the amount of multitasking necessary to finish and release your projects
  • Reduce unnecessary file/folder navigation between multiple applications and various content
  • Save projects, complete with ALL of your project files intact, and collaborate with others
  • Create reusable workspaces, saving just your project layout and tools as a template
  • Keep all necessary documentation, demonstrations, research and other auxiliary files together
  • Interface with cloud services to allow easy notification of project releases
  • Quickly create many variations of your files and never worry about losing previous work
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Posted in Software

Coffee

Well I found a website called Vistaprint where you could order different products with your own print on them. Of course i had to order a coffee cup with the Gyrostudios logo :)
coffee cup

Posted in Uncategorized

Probuilder 2.0

Something I found missing when i started up and tried Unity 3D was some kind of level editor, with the functionality like the old good BSP editors used to build maps in Quake, Halflife and Counter Strike.

Ah that was good times, when me and my friends built maps for those games and played them on LANs together. And after some use of google i found this awesome addon for unity.

A studio called sixbyseven also thought this feature was missing in Unity and developed the amazing tool called Probuilder.

I havent bought it yet and there are a free demo to test it, but after I saw the video of  Probuilder below and what it can do.
I dont need to test it, i will buy it right away!

Expect a review of Probuilder sometime at the end of this weekend!

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Posted in Game technoligy

Added new sections

Added two new sections today!

  • One called “Vault” where all our old websites will be merged into. Stuff we thought was bad just deleting from the world wide web. Like for example tutorials and addons that can be useful to Darkbasic Pro users.
  • Another page called “Links” was also added, this page are ment to be a placeholder for websites that we find interesting and want to share.
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Posted in Website news

New era of game graphics?

Branislav Síleš at Atomontage are a genius when it comes to game engine technoligy!

atomontage

Atomontage engine & Branislav Síleš

I dont think no one have missed the big success of the game Minecraft? But as mabey fewer know it is a type of voxel engine.
Branislav are also using voxel technoligy, but this time you dont see the big blocks as in Minecraft, this time the building blocks in the engine are big like atoms!

Atomontage engine

Atomontage engine

Also the world are interactive with physics, if you drive a car in sand the voxels move and create realtime wheel tracks.
(Notice the sand moves while the rock doesnt!)


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Posted in Game technoligy

Amazing game technoligy for multiplayer

A company called Fireteam have made some incredible smart tools, to take multiplayer in games one step further.
I really hope they will make this tools availible to us indie developers.

Look at this video and be amazed how smart the tools really are in the first game using it called Dirty Bomb developed by Splash Damage also known for the game Brink.


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Posted in Game technoligy

Up and running!

Yep site is up and running!

Posted in Website news